BFME2: Rise of the Witch- King v. Thai Patch file. This is the retail patch 2. The Lord of the Rings: The Battle for Middle Earth II- The Rise of the. The Battle for Middle Earth II- The Rise of the Witch King v2.01 +1 Trainer. The Lord of the Rings, The Battle for Middle-earth II, Rise of the Witch-king; EA Video. Lord of the Rings Battle for Middle Earth 2 Rise of the Witch King Screenshot 1 4954 Views - Nov 13, 2009; Previous. BFME2: The Rise of the Witch-king v2.01 English Patchfree full download. The Rise of the Witch-king v2.01 English Patch. Battle for Middle Earth 2 Rise of the Witch King v1.0 +2 Trainer. The Battle for Middle Earth II. The Battle for Middle Earth II, The Rise of the Witch King. The Rise of the Witch King v2.01 Patch. The Battle For Middle-Earth 2 - The Rise Of The Witch-King. Below you will find all the patches and updates released for the Battle for Middle Earth. Official patches: Patch 2.01 English Thai release of Battle for Middle- Earth II: Rise of the Witch- King. A patch updating the Thai edition of LOTR: The Battle for Middle Earth II: Rise of the Witch King to v. It implements several bug fixes and changes. See entire list below. Version 2. 0. 1 – April, 2. General - Unit- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -All Lumbermills now cost 3. Structure and Technology armor more resistant to Pierce (2% from 2. Factory Armor more resistant to Pierce (2% from 1. Resource Armor more resistant to Pierce (5% from 1. All units that use siege armor are more resistant to Pierce (5% from 2. Hero. Mini Foot more resistant to Slash (4. Pierce (4. 5% from 6. LOTR: Battle For Middle Earth 2: The Rise Of The Witch King Cracks and best game fixes you can find on crackpcgames.com. You can play LOTR: Battle For Middle Earth 2: The Rise Of The Witch King without the CD in the Drive and. Buy Lord of the Rings: Battle for Middle Earth II. The Rise of the Witch-King Expansion Pack. When I first played battle for middle earth 2 i realised that the game was maybe missing an element. Please submit your review for Lord of the Rings: Battle for Middle-earth II v1.01 patch. The Lord Of The Rings Battle For Middle Earth 2. World Adventures v2.5.12 to 2.6.11 incremental patch. BFME Patch 2.1: Author. Legolas, King Dain, Mouth of Sauron, WormTongue and Shelob. LOTR: Battle for Middle Earth 2 Structural (8. 0% from 5. Hero. Mini. Mounted more resistant to Slash (2. Pierce (3. 5% from 6. Structural (8. 0% from 5. Specialist (1. 30% from 1. Hero Armor more vulnerable to Slash (4. Pierce (2. 0% from 2. Specialist (3. 0% from 2. Crush (5. 0% from 1. Poison (5. 0% from 7. Tough Hero Armor more vulnerable to Specialist (3. Crush (3. 5% from 1. Flame (2. 0% from 2. Magic (2. 5% from 5. Hero (6. 5% from 5. Structural (4. 0% from 5. Hero. Light Armor more vulnerable to Crush (5. Flame (2. 5% from 3. Hero. Armor. Mounted more resistant to Slash (2. Pierce (1. 5% from 5. Flame (4. 0% from 2. Magic (5. 0% from 1. Poison (5. 0% from 7. Structural (8. 0% from 5. General - Creeps & Powers- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -The “Heal” power radius has been increased to 2. The Structure Rebuild power timer has been reduced to 4m (originally 6m); further its area of effect has been reduced to 1. Both Darkness and Freezing Rain’s recharge time have been reduced to 6m (originally 9m). Freezing Rain’s duration now lasts for 2m. Cloud Break’s recharge time has been reduced to 7m. The following powers have been rearranged: Dwarves - Dwarven riches switched with Summon Hobbit Allies; Dwarves - Undermine switched with Cloud Break; Mordor - Awaken Wyrm switched with Barrage; Barricade switched with Industry; Isengard – Summon Wildmen Allies switched with Devastation; Watcher switched by Fuel the fires. Goblins – Summon Spiderling Allies switched with Summon Wildmen Allies. The Barricade archer’s range has been increased to 3. General - Angmar- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -Thrall masters now cost 2. Gundabad Warriors and Rhudaur Axe Throwers are now free (originally 5. Summoned Wolfriders have been reduced to 3. Angmar’s Resource building hitpoints have been reduced to 2. Summon Wights ability (1. Sorcerer’s Well of Souls heal radius has been reduced to 3. Sorcerer’s Corpse Rain recharge has been reduced to 3m. Rhudaur Axe Thrower damage has been reduced to 4. Rogash’s Leap ability recharge has been increased to 1m. Battle Rage’s duration has been reduced to 1m (originally 1m. Sorcerer’s speed has been increased to 4. The Dark Ranger’s Longshot ability now requires the unit to be Level 2; more vulnerable to Crush damage (2. Rhudaur Spearmen more resistant to Pierce (7. Karsh’s cost has been increased to 2. Snow Trolls more vulnerable to specialist (1. Hill Troll more resistant to Pierce (8. General - Mot. W- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -Increased the movement of Gondor Soldiers, Archers and Rohan spearmen to 5. Tower guard more resistant to Pierce (7. Rohan Spearmen more resistant to Pierce (7. Gondor Soldier more resistant to Pierce (7. Knights more resistant to Pierce (4. Rohirrim more resistant to Pierce (5. The Ranger’s Longshot ability now requires the unit to be Level 2; more resistant to Pierce (7. The Level 3 Archery upgrade cost has been decreased to 5. The Fire arrow upgrade now requires a Level 3 Archery Range. General - Dwarven- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -Dwarven Axethrower damage has been reduced to 4. Dwarven Guardian more resistant to Pierce (5. Dwarven Phalanxes more resistant to Pierce (4. Battle wagon more resistant to Slash (3. Pierce (2. 0%/1. 0% from 3. Battle Wagon’s Oil decay now 2 with a reload of 1m. General - Elven- -- -- -- -- -- -- -- -- -- -- -- -- -- -- -Haldir now costs 1. Mirkwood archers now require a Level 2 Barracks. The Level 2 Barrack upgrade cost has been increased to 1. The Giant Eagle’s health has been increased to 3. Flame (3. 0% from 5. Magic (3. 0% from 5. Further it can no longer be cast on the Olog CAH’s oil spill ability, the Ring and the Dwarven Catapult’s oil barrels. Rogash, Karsh, Witch- King, Morgomir and Hwaldar now will use their special abilities in normal gameplay. The Hall of King’s Men no longer has a floating shadow associated with its 2nd damage state. The pickbox now displays properly for these situations: 2nd damage stage for all levels of following structures - Den, Hall of King’s Men and Mill. Dark Iron Forge. 1st damage stage for Level 2 & 3 Dark Iron Forge. Level 2 & 3 of the Mill. Fortress, Troll Stone Thrower tower, Wall tower and Fortress tower. Temple of Twilight now has lights on night maps for High and Medium Level of Detail settings. Karsh no longer continues to capture a flag after he’s teleported to a new location. Elves- -- -- -- -- Demolishing the Ent Moot now gives 5. Demolishing the Heroic Statue now gives +1. Farsight’s duration has been reduced. It no longer lasts longer than its recharge time. Reduced Silverthorn arrow magic damage by 1. Ro. F penalty; rate of fire equal to non- silverthorn. Dwarves- -- -- -- -- Dwarven catapults no longer gain experience levels. The Men of Dale banner carrier keeps pace with the unit. The AI will now use the Captain of Dale’s special abilities. Isengard- -- -- -- -- Berserkers can now change their battle stance. Wormtongue can no longer target flying heroes with his corrode allegiance spell. Saruman can no longer gain permanent control of an enemy’s Thrall master. Mo. TW- -- -- -- -- The AI will now build the Knights of Dol Amroth. Rohirrim horses no longer change color after switching weapons. Lone Tower summon structure no longer keeps the player in the game. The hobbit toggle weapon shortcuts now work when sticks are currently selected. Summon Dunedain Allies (spell) no longer takes command points from the user’s pool. Goblins- -- -- -- -- Gorkil will no longer use Poisoned Stinger on structures when set to auto cast. The totem generated by Gorkil’s skull totem ability is no longer treated as a structure thereby removing it from keeping player in the game. Azog now casts a shadow on Medium and Low level of detail settings. The AI will now use Azog’s and the Fire Drake’s special abilities. The Fire Drake no longer breathes fire at the player after Untamed allegiance is cast. Goblin AI will now use their poison more effectively. Mordor- -- -- -- -- Haradrim Lancers now gain bonus damage from the Forged blades upgrade. Removed the shortcut key from Gothmog’s Iron Hand helptext since it’s a passive ability. Gothmog no longer runs in place after moving if the user gives him a move order in the opposite direction. War of the Ring- -- -- -- -- Modified the AI’s retreat algorithm; reduced its retreat chances prior to actually fighting the battle. Shelob now occupies the Dead Marshes. The AI will no longer spawn next to the player in Lostriand when playing a 1 human versus 5 AI opponents. Create- A- Hero - -- -- -- -- New Elf Archer body texture is now available. Increase the Elf’s auto- acquire range to be comparable to the other heroes. Olog Hai Great Troll now has body armor and upgrades available. Olog Hai’s Meta- impact splash damage now has a FX. Olog Hai chest option is now available. A Servant of Sauron CAH poison ability now affects mountain giants and half trolls. General Bug Fixes- -- -- -- -- Game. Spy’s copyright notice has been corrected. The additional “to” has been removed from the Settings button in the Palantir in a MP game. The Signal fire located with the fortress territory is now claimed by the player in the fortress position. The textures on very low detail on the Gundabad tournament map have been fixed. When joining a multiplayer WOTR game the map image is no longer blank. CAH reinforcements can no longer be garrisoned onto transport ships. The flag capturing process now stops when the user teleports the capturing units to another location. Darkness powers can no longer buff mini- hero hordes. A CAH now earns the “War Veteran” award after fighting 2. The Corrupted Man CAH coerce ability no longer affects mini- hero hordes or large summoned non- hero units (Watcher, Dragonstrike, etc.). The Collector Edition’s artwork now appears in the game.
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